So far, in this blog series, I’ve
discussed the uses and effectiveness of game-based learning in schools and in
the military. In both of these realms
the use of gaming for learning is a perfect match. School students from preschool through
college are digital natives and are, in most cases, familiar and adept with the
use of gaming systems. Today’s new
military recruits are also most likely digital natives and many have been
gaming for years before joining a chosen military branch. Gaming provides a cost effective, low-risk,
evaluative, and highly engaging way for students and military recruits and
personnel to learn information and skills.
This is also why game-based learning has increased in frequency and
usage in an industrial setting.
Photo Provided By: Chris Devers |
Game-based instruction in industry works for many of the same reasons
that it works in schools and in the military.
It takes advantage of the use of multiple intelligences, so there’s
something that will reach everyone.
Games are engaging and motivating and the learning taking place while
playing them is active. It is easy to
weave storytelling into a game. An
example of this would be weaving the history of the corporation, or other
information that an employee should know, into game’s storyline. Additionally,
gaming provides nearly immediate learning of needed skills (Brink).
The amazing thing about teaching
with gaming in industry is that it doesn’t just seem to be the digital natives
who benefit from game-based learning.
According to researchers from the 2006 Serious Games Summit, employees
of all ages seem to enjoy and benefit from gaming (Brink). Based on the success
that it is having so far, chances are that game-based learning in an industrial
setting will continue to be a growing trend.
Sources:
Brink, Laura.
“Game-Based Learning for the Corporate World.” Training Magazine. May 7,
2012. Web
Trybus, Jessica. “Game-Based Learning, What it is, Why it
Works and Where it’s Going.” Carnegie Mellon University. Web.
“Study Shows that Employees Learn Best from Video Games”
University of Colorado Denver Newsroom Website. Oct. 19 2010. Web.
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